

All these connectors are crucial for the functionality of the mod and they give us great flexibility and basically will help us create what ever comes in our minds. Tool N 19 is a connector of 3 lanes X 2 to the in-game Highway for those who wants to use the in-game Highway as well. The directions are pretty self-explanatory.

They allow direction of traffic and addition or subtraction of lanes.Īnd here are the basic Connectors of RHM:

two lanes highway (no guardrail) / integration way.These are the basic highway tools of RHM: You can connect directly the end of each highway to normal roads (unlike the original highway) but note that it still doesn't allow your buildings road access! Connecting in this way, however, will produce junctions, and resulting traffic problems, whereas the internal highway connections, lane changes and on/off ramps connections don't produce junctions and allow free traffic continuity. You can also split a highway in two thanks to the innovative connection system, used by the mod. It is possible to smoothly change the N of lanes, without interrupting the traffic - this is also the way to attach on/off ramps. There are also bridges/tunnel tools which are not on the highway menu but at the road one under bridge function.įinally, note that the RHM highways cannot be used for City-Links! You have to switch to the normal highway for that purpose, and there is a handy connector piece included that allows easy connection. There is a one-lane highway that serves as the basic on/off ramp, although you could also use two lane highway for this purpose. Try to use one method of paving (from upside down or the opposite) so you won't get confused. Please notice that the guard rail should be to your left when you drive the highway. On all of them the speed limit is the same as of the original game highways. 4 lane highway carries 200 and costs 150,.3 lane highway has a capacity of 170 and costs 100,.The 2 Lane highway has a capacity of 110 and costs 75c,.

The RHM works with mosly one-way highway roads with different capacity (depending on the N of lanes):
